aboutsummaryrefslogtreecommitdiff
path: root/client/player
AgeCommit message (Collapse)Author
2025-09-19Tweak checkmark particle styletpart
2025-09-19Add checkmark (Closes #392), Refactor ding sound system to make it more ↵tpart
consistent
2025-09-15Refactor settings; store as JSON; input settings now brokenmetamuffin
2025-09-14Fix crash on back in character menutpart
2025-09-12Instantly move cursor when tile is first focused to prevent "flickering" effecttpart
2025-09-05reorganize client gui filesmetamuffin
2025-09-03add camera motion recording toolmetamuffin
2025-08-26Add Ready? Go! message on game start; Fix various bugstpart
2025-07-20Render item bubbles in front of grass (Fix #365)tpart
2025-07-13Replace copyright notices to not include individual author namesmetamuffin
2025-06-29Refactor character script (Closes #312)tpart
2025-06-24player despawn animation; close #327metamuffin
2025-06-23move zoom by button out of zoom functionnokoe
2025-06-23zoom by `InputEventMagnifyGesture`nokoe
on android, this should fix #332
2025-06-20Fix incorrect player cursor behaviourtpart
2025-06-20change texture import mode from vram compressed to either lossy or lossless ↵metamuffin
depending on usage
2025-06-20Fix bug in player selector (Closes #325)tpart
2025-06-20 Dont snap interact target to customers (Fix #324)tpart
2025-06-19setting to change interact target behaviourmetamuffin
2025-06-19Fix bug in interact target logic where only 2x2 grid was testedmetamuffin
2025-06-18Consider players interact targets; Rewrite a lot of interact target code; ↵tpart
Fix #321
2025-06-16Add devil horn headweartpart
2025-06-16Fix #136tpart
2025-06-16Fix on screen control setting not working; Add support for two-handed on ↵tpart
screen buttons. Fixes #238
2025-06-08Fix copyright in markertpart
2025-06-08Don't show marker when not interactivetpart
2025-06-08Refactor get_interact_target()tpart
2025-06-08client: consider non-interactable tiles with item for interact target; fix #298metamuffin
2025-06-07fix warnings on player constructormetamuffin
2025-06-06Fix green dots on customer torso (closes #299)tpart
2025-06-06smoother camera when autozoom spectatormetamuffin
2025-06-03Add propeller hattpart
2025-06-03Remove redundant linetpart
2025-06-03Always disable name tags for non-chefstpart
2025-06-03Support new character style systemtpart
2025-06-02Make marker slightly thicker / easier to seetpart
2025-06-02Render marker always in fronttpart
2025-06-02Make interaction target code more readable; Refactoringtpart
2025-06-01Add new interaction target logictpart
2025-04-10add cat earsnokoe
2025-04-07tram modelnokoe
2025-03-23Update to Godot 4.4tpart
2024-12-25map-specific two-handed modemetamuffin
2024-12-25variable hand countmetamuffin
2024-12-25fix two-handed clear progresmetamuffin
2024-12-25two-handed mostly worksmetamuffin
2024-12-22animation for player spawningmetamuffin
2024-11-18animate items that are passed between playersnokoe
2024-10-10Fix incorrect scene path for markertpart
2024-10-10Categorize interact marker; Fix misplaced filetpart