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hurrycurry
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weblate-hurrycurry-game
A fast-paced multiplayer game about cooking
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2025-10-07
fix head not hiding in first person mode
nokoe
2025-10-06
Add godot 4.5 properties to some import files
metamuffin
2025-09-30
Allow using both interact buttons as primary hand
tpart
2025-09-30
Tile placeable items client side and interactable empty special case
metamuffin
2025-09-30
marker rotation by item/player rotation
nokoe
2025-09-29
use deep fryer basket; persist item rotation on counters
nokoe
2025-09-29
bring back walking animation
nokoe
2025-09-27
Make all particles billboards
tpart
2025-09-27
Fix crash when item message is cleared
tpart
2025-09-27
Add marker to controllable player only
tpart
2025-09-27
Refactor chat bubble / item bubble / effect system to avoid instantiating ↵
tpart
nodes when not needed
2025-09-25
Fix error message on passing item
tpart
2025-09-24
Add fps mouse sens setting
metamuffin
2025-09-24
Improve first person controller
metamuffin
2025-09-22
Disable setting reset if default; refactor setting hook system (fix #379)
metamuffin
2025-09-21
Add rolling board model; Add rolling pin model; Add rolling pin animation (#393)
tpart
2025-09-19
Tweak checkmark particle style
tpart
2025-09-19
Add checkmark (Closes #392), Refactor ding sound system to make it more ↵
tpart
consistent
2025-09-15
Refactor settings; store as JSON; input settings now broken
metamuffin
2025-09-14
Fix crash on back in character menu
tpart
2025-09-12
Instantly move cursor when tile is first focused to prevent "flickering" effect
tpart
2025-09-05
reorganize client gui files
metamuffin
2025-09-03
add camera motion recording tool
metamuffin
2025-08-26
Add Ready? Go! message on game start; Fix various bugs
tpart
2025-07-20
Render item bubbles in front of grass (Fix #365)
tpart
2025-07-13
Replace copyright notices to not include individual author names
metamuffin
2025-06-29
Refactor character script (Closes #312)
tpart
2025-06-24
player despawn animation; close #327
metamuffin
2025-06-23
move zoom by button out of zoom function
nokoe
2025-06-23
zoom by `InputEventMagnifyGesture`
nokoe
on android, this should fix #332
2025-06-20
Fix incorrect player cursor behaviour
tpart
2025-06-20
change texture import mode from vram compressed to either lossy or lossless ↵
metamuffin
depending on usage
2025-06-20
Fix bug in player selector (Closes #325)
tpart
2025-06-20
Dont snap interact target to customers (Fix #324)
tpart
2025-06-19
setting to change interact target behaviour
metamuffin
2025-06-19
Fix bug in interact target logic where only 2x2 grid was tested
metamuffin
2025-06-18
Consider players interact targets; Rewrite a lot of interact target code; ↵
tpart
Fix #321
2025-06-16
Add devil horn headwear
tpart
2025-06-16
Fix #136
tpart
2025-06-16
Fix on screen control setting not working; Add support for two-handed on ↵
tpart
screen buttons. Fixes #238
2025-06-08
Fix copyright in marker
tpart
2025-06-08
Don't show marker when not interactive
tpart
2025-06-08
Refactor get_interact_target()
tpart
2025-06-08
client: consider non-interactable tiles with item for interact target; fix #298
metamuffin
2025-06-07
fix warnings on player constructor
metamuffin
2025-06-06
Fix green dots on customer torso (closes #299)
tpart
2025-06-06
smoother camera when autozoom spectator
metamuffin
2025-06-03
Add propeller hat
tpart
2025-06-03
Remove redundant line
tpart
2025-06-03
Always disable name tags for non-chefs
tpart
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