| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 11 days | clippy | metamuffin | |
| 11 days | clean up server code, move some code to game behaviour crate | metamuffin | |
| 2026-03-01 | remove nesting in game/server data packets | metamuffin | |
| 2026-03-01 | add serverdata packet with data fields that dont change across games; add ↵ | metamuffin | |
| motd and server name | |||
| 2026-02-26 | compiles with tile stacks | metamuffin | |
| 2025-12-19 | send movement packets on collisions | metamuffin | |
| 2025-12-18 | add benchmark to measure movement packet count | metamuffin | |
| 2025-12-14 | Add demand sink entity (close #532) | metamuffin | |
| 2025-10-30 | Determine game end via score's time remaining. Remove end timestamp. fixes #493 | metamuffin | |
| 2025-10-30 | fix bug causing wrong walkable index in Game::set_tile | metamuffin | |
| 2025-10-20 | Pathfinding avoids chairs | metamuffin | |
| 2025-10-19 | Refactor and move interaction code | metamuffin | |
| 2025-10-19 | Rename client-lib crate to game-core | metamuffin | |