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authormetamuffin <metamuffin@disroot.org>2025-03-12 00:26:35 +0100
committermetamuffin <metamuffin@disroot.org>2025-03-12 00:26:35 +0100
commitbed5904c0575a96d52f6e7fc3df95d3b772ef196 (patch)
treeee36a53d2ab24de3e363890adfd80e374b0911b0 /src/classes
parent79e341769d04a6daa5c1edae87d6ff8a9adba9c6 (diff)
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texture formats
Diffstat (limited to 'src/classes')
-rw-r--r--src/classes/mod.rs3
-rw-r--r--src/classes/texture2d.rs156
2 files changed, 158 insertions, 1 deletions
diff --git a/src/classes/mod.rs b/src/classes/mod.rs
index 8c0db51..be2d5da 100644
--- a/src/classes/mod.rs
+++ b/src/classes/mod.rs
@@ -3,6 +3,7 @@ pub mod gameobject;
pub mod pptr;
pub mod transform;
pub mod vectors;
+pub mod texture2d;
use crate::object::Value;
use anyhow::Result;
@@ -110,7 +111,7 @@ impl HValue {
}
}
-trait FromValue: Sized {
+pub trait FromValue: Sized {
fn from_value(v: Value) -> Result<Self>;
}
diff --git a/src/classes/texture2d.rs b/src/classes/texture2d.rs
new file mode 100644
index 0000000..372aee7
--- /dev/null
+++ b/src/classes/texture2d.rs
@@ -0,0 +1,156 @@
+use super::FromValue;
+use crate::object::Value;
+use anyhow::{Result, bail};
+use image::{DynamicImage, Rgb, Rgba};
+use serde::Serialize;
+use std::mem::transmute;
+
+#[derive(Debug, Serialize)]
+pub struct Texture2d {
+ pub width: i32,
+ pub height: i32,
+ pub mip_count: i32,
+ pub name: String,
+ pub image_data: Vec<u8>,
+ pub texture_format: TextureFormat,
+ pub texture_dimension: i32,
+}
+
+impl FromValue for Texture2d {
+ fn from_value(v: Value) -> Result<Self> {
+ let mut fields = v.as_class("Texture2D").unwrap();
+ Ok(Texture2d {
+ width: fields.remove("m_Width").unwrap().as_i32().unwrap(),
+ height: fields.remove("m_Height").unwrap().as_i32().unwrap(),
+ mip_count: fields.remove("m_MipCount").unwrap().as_i32().unwrap(),
+ texture_dimension: fields
+ .remove("m_TextureDimension")
+ .unwrap()
+ .as_i32()
+ .unwrap(),
+ texture_format: unsafe {
+ transmute::<_, TextureFormat>(
+ fields.remove("m_TextureFormat").unwrap().as_i32().unwrap(),
+ )
+ },
+ name: fields.remove("m_Name").unwrap().as_string().unwrap(),
+ image_data: fields.remove("image data").unwrap().as_typeless().unwrap(),
+ })
+ }
+}
+impl Texture2d {
+ pub fn to_image(&self) -> Result<DynamicImage> {
+ let w = self.width as usize;
+ let h = self.height as usize;
+ use TextureFormat::*;
+ match self.texture_format {
+ DXT5 => {
+ let mut buf = vec![0u8; w * h * 4];
+ texpresso::Format::Bc3.decompress(&self.image_data, w, h, &mut buf);
+ let im = image::ImageBuffer::<Rgba<u8>, Vec<_>>::from_raw(w as u32, h as u32, buf)
+ .unwrap();
+ Ok(im.into())
+ }
+ RGB24 => {
+ let im = image::ImageBuffer::<Rgb<u8>, Vec<_>>::from_raw(
+ w as u32,
+ h as u32,
+ self.image_data.clone(),
+ )
+ .unwrap();
+ Ok(im.into())
+ }
+ ARGB32 => {
+ let mut buf = self.image_data.clone();
+ for pix in buf.array_chunks_mut::<4>() {
+ let a = pix[0];
+ pix[0] = pix[1];
+ pix[1] = pix[2];
+ pix[2] = pix[3];
+ pix[3] = a;
+ }
+ let im = image::ImageBuffer::<Rgba<u8>, Vec<_>>::from_raw(w as u32, h as u32, buf)
+ .unwrap();
+ Ok(im.into())
+ }
+ x => bail!("texture format {x:?} not supported"),
+ }
+ }
+}
+
+#[allow(non_camel_case_types)]
+#[repr(i32)]
+#[derive(Debug, Serialize, PartialEq, Clone, Copy)]
+pub enum TextureFormat {
+ Alpha8 = 1,
+ ARGB4444,
+ RGB24,
+ RGBA32,
+ ARGB32,
+ ARGBFloat,
+ RGB565,
+ BGR24,
+ R16,
+ DXT1, // Bc1
+ DXT3, // Bc2
+ DXT5, // Bc3
+ RGBA4444,
+ BGRA32,
+ RHalf,
+ RGHalf,
+ RGBAHalf,
+ RFloat,
+ RGFloat,
+ RGBAFloat,
+ YUY2,
+ RGB9e5Float,
+ RGBFloat,
+ BC6H,
+ BC7,
+ BC4,
+ BC5,
+ DXT1Crunched,
+ DXT5Crunched,
+ PVRTC_RGB2,
+ PVRTC_RGBA2,
+ PVRTC_RGB4,
+ PVRTC_RGBA4,
+ ETC_RGB4,
+ ATC_RGB4,
+ ATC_RGBA8,
+ EAC_R = 41,
+ EAC_R_SIGNED,
+ EAC_RG,
+ EAC_RG_SIGNED,
+ ETC2_RGB,
+ ETC2_RGBA1,
+ ETC2_RGBA8,
+ ASTC_RGB_4x4,
+ ASTC_RGB_5x5,
+ ASTC_RGB_6x6,
+ ASTC_RGB_8x8,
+ ASTC_RGB_10x10,
+ ASTC_RGB_12x12,
+ ASTC_RGBA_4x4,
+ ASTC_RGBA_5x5,
+ ASTC_RGBA_6x6,
+ ASTC_RGBA_8x8,
+ ASTC_RGBA_10x10,
+ ASTC_RGBA_12x12,
+ ETC_RGB4_3DS,
+ ETC_RGBA8_3DS,
+ RG16,
+ R8,
+ ETC_RGB4Crunched,
+ ETC2_RGBA8Crunched,
+ R16_Alt,
+ ASTC_HDR_4x4,
+ ASTC_HDR_5x5,
+ ASTC_HDR_6x6,
+ ASTC_HDR_8x8,
+ ASTC_HDR_10x10,
+ ASTC_HDR_12x12,
+ RG32,
+ RGB48,
+ RGBA64,
+}