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authormetamuffin <metamuffin@disroot.org>2025-01-21 22:00:39 +0100
committermetamuffin <metamuffin@disroot.org>2025-01-21 22:00:39 +0100
commit12bf2f3302efc9042f12ca17104928c35700c229 (patch)
tree7abf77d5b94308993c9d67f65413f8a8d698c685 /client/src/scene_render.rs
parent20d5d575ad84da3d37bd581425fc335016f33c82 (diff)
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split shaders to individual files
Diffstat (limited to 'client/src/scene_render.rs')
-rw-r--r--client/src/scene_render.rs13
1 files changed, 8 insertions, 5 deletions
diff --git a/client/src/scene_render.rs b/client/src/scene_render.rs
index 2100d28..3698ff7 100644
--- a/client/src/scene_render.rs
+++ b/client/src/scene_render.rs
@@ -38,7 +38,10 @@ pub struct ScenePipeline {
impl ScenePipeline {
pub fn new(device: &Device, format: TextureFormat) -> (Self, BindGroupLayout, BindGroupLayout) {
- let module = device.create_shader_module(include_wgsl!("shader.wgsl"));
+ let fragment_pbr = device.create_shader_module(include_wgsl!("shaders/fragment_pbr.wgsl"));
+ let vertex_world = device.create_shader_module(include_wgsl!("shaders/vertex_world.wgsl"));
+ let _vertex_world_skin =
+ device.create_shader_module(include_wgsl!("shaders/vertex_world_skin.wgsl"));
let texture_bgl = device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[
@@ -87,8 +90,8 @@ impl ScenePipeline {
label: None,
layout: Some(&pipeline_layout),
fragment: Some(FragmentState {
- module: &module,
- entry_point: Some("fs_main"),
+ module: &fragment_pbr,
+ entry_point: Some("main"),
targets: &[Some(ColorTargetState {
blend: Some(BlendState::PREMULTIPLIED_ALPHA_BLENDING),
format,
@@ -97,8 +100,8 @@ impl ScenePipeline {
compilation_options: PipelineCompilationOptions::default(),
}),
vertex: VertexState {
- module: &module,
- entry_point: Some("vs_main"),
+ module: &vertex_world,
+ entry_point: Some("main"),
buffers: &[
// position
VertexBufferLayout {