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authormetamuffin <metamuffin@disroot.org>2025-01-21 22:00:39 +0100
committermetamuffin <metamuffin@disroot.org>2025-01-21 22:00:39 +0100
commit12bf2f3302efc9042f12ca17104928c35700c229 (patch)
tree7abf77d5b94308993c9d67f65413f8a8d698c685 /client/src/shaders/vertex_ui.wgsl
parent20d5d575ad84da3d37bd581425fc335016f33c82 (diff)
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split shaders to individual files
Diffstat (limited to 'client/src/shaders/vertex_ui.wgsl')
-rw-r--r--client/src/shaders/vertex_ui.wgsl43
1 files changed, 43 insertions, 0 deletions
diff --git a/client/src/shaders/vertex_ui.wgsl b/client/src/shaders/vertex_ui.wgsl
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+++ b/client/src/shaders/vertex_ui.wgsl
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+// wearechat - generic multiplayer game with voip
+// Copyright (C) 2025 metamuffin
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as published by
+// the Free Software Foundation, version 3 of the License only.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+struct VertexIn {
+ @location(0) pos: vec2<f32>,
+ @location(1) uv: vec2<f32>,
+ @location(2) color: u32,
+}
+struct VertexOut {
+ @builtin(position) clip: vec4<f32>,
+ @location(0) uv: vec2<f32>,
+ @location(1) color: vec4<f32>,
+}
+
+var<push_constant> project: mat4x4<f32>;
+
+fn unpack_color(color: u32) -> vec4<f32> {
+ return vec4<f32>(
+ f32(color & 255u),
+ f32((color >> 8u) & 255u),
+ f32((color >> 16u) & 255u),
+ f32((color >> 24u) & 255u),
+ ) / 255.0;
+}
+
+@vertex
+fn main(@builtin(vertex_index) vindex: u32, vi: VertexIn) -> VertexOut {
+ var clip = project * vec4(vi.pos, 0., 1.);
+ let vo = VertexOut(clip, vi.uv, unpack_color(vi.color));
+ return vo;
+}